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Monkius

64 Game Reviews w/ Response

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Lol

Nice timekiller... Instead of the random pills, you should be able to "shoot down" the reindeer by dropping a deuce on them after you've had a can of... Beans?

And maybe some kind of warning as to when the reindeer are about to pop on screen. More than a few times I have been on the very edge of the screen and press space, then BOOM reindeer. Even in the middle, if you're on the same level as them and they're moving quickly, it's hard to raise/lower Santa fast enough...

whileworking responds:

Thanks for the suggestions, I'll keep that in mind for Number Two!

Huh?

I love the atmosphere and puzzles in this game (as well as the "Alice is Dead" series, thought I recognised the animation style from somewhere...), but the ending is just my inventory and instead of a scene/landscape and arrows, a picture of the hunter with some text ("I searched [...] described") It does this both in IE and Chrome. Is this supposed to happen? If so, I think that's a pretty weak ending and kind of ruins it. If not, is there any way for me to fix what's going on?

Hyptosis responds:

Um, that's pretty weird. I can' think of what would cause it. The ending should show the metal god, and then it say 'to be continued'

This makes no sense.

So space ships come toward your for-some-reason-square moon, fly around it, get shot at a bunch of times, then when they leave, you're somehow hurt and lose health???

Riiiiiiiiight...

Ringwraith1 responds:

Most tower defence games are pointless. And yeah, I know the square moon is kind of messed, but thats how it came out.

Bastard hard

Jesus, you could have at least made the dot move faster as the lines speed up. This way it's just hard as a motherfucker.

mjkgames responds:

I'm not Jesus but I did create some Speed bonuses there, so pay attention to those little "S" boxes and catch a few every now and then! It helps you a lot when the platform speed goes up.

не твоё дело

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