Although the gameplay per se was pretty simple, the game as a whole kept me hooked because of the whimsical, eccentric and entertaining story-line/cut-scenes.
The virtual boy reference made me giggle. Same with a few of the other 80s/90s references. Ah, nostalgia.
Glitches:
- The dog chased me down /before/ I choked on anything, once (near the beginning of a level, too.) I'm fairly certain it was right after a level where I had actually choked once or twice, allowing the dog to catch up; I haven't been able to repeat the glitch, though.
- Do you need to do every mission in a single day for the "perfect run" achievement? If so, there are instances where the random-generation makes that utterly impossible due to an insufficient amount amount of items in a level.
I love how giant spiked balls just bounce off the little green fella's bean like nothing... Lol. Also, he can swallow missiles, tires, shards of glass, boards with all kind of nails sticking out of them, gasoline, cats, uranium 235 and 55-gallon drums of god-knows what, but some non-toxic paste made for school children? OH HELL NO! Deal-breaker! Game over, man! Game over! I don't remember what the other "level-enders" were, since I never actually hit any of them--I did get chased down by the dog, though--but I assume they are equally-ridiculous, lol. But hey, the whole "nonsensical" aspect is part of what makes the game fun, like "Just Cause 2"...
Sometimes the achievements are over top of the "next level" arrow. No big deal, just a little annoying, so I figured it was worth a mention.