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Monkius

211 Game Reviews

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"Nothing too new or interesting"... I've seen this kind of game a lot before, but it was cool of you to put a Christmas spin on it so I could have some puzzle time during the holidays.

I'm not sure if I'm just an anomaly, but I didn't find this too terribly taxing. Maybe next Christmas, you can release a level pack with some more fiendish levels I can swear at...

duquekarl responds:

Yeah Monkius, this time the levels were not too hard. It's difficult to find a balance between easy and hard. If you really want fiendish levels and more challenge, try this previous game I made - SteamyBalls: http://www.newgrounds.com/portal/view/610387

Level with the red guy. I don't get it. Then, again, I gave up pretty easily.

Also, I love all the ignorant people in the comments who don't realise this is a Ludum Dare game... (Okay, that's a lie; I don't love them at all. But it is funny in a sad sort of way, at least)

Took me the longest time to figure out that I had to land on smooth ground, even though the ship didn't topple on the boulders and such... Lol... But other than that, this was great for a quickie.

xkoster responds:

Thanks for feedback! Ive changed the caption to 'land on a smooth spot'.

A step forward in point-clickers. Even though the puzzles have bat-shit insane logic, it auto-combines the various inane items to form various other inane items /for you/, which is a whole lot less frustrating than trying to brute-force it. The downside of this is that you have to make it a longer game, because there is a whole lot less swearing-time. I felt like the game was over too soon :(

"I wonder why there was only one in stock?"
Probably because it's old as shit! :P

... But seriously, the graphics reminded me of TRON and the music reminded me of something out of Initial D. This game is like '90s-kid nostalgia (and having started kindergarten in the early '90s, I love it...)

The one thing that approaches a flaw is that the record barrier is a bit intrusive... I had one that was right before a volcano and was like "oh okay, just a record barrier, no need to jump" and by the time I realised... POOF. Shit.

Good Daddy, my ass! A good father would just drive his kid to school in a Volvo or whatever, not take him on the most fucked-up parkour obstacle course imaginable, all in order to help collect some inane 5-pointed stars.

Despite the inaccurate name and bizarre, nonsensical plot, it's a fun game; the puzzles are entertaining and sometimes challenging, if you are driven to get all the stars for some reason, like I am.

Some puzzle elements can be tough to trigger properly though, like the dominoes in level 8.

Neat little puzzle game. It's nice that the player is notified that the exit is open, but it would be even better if we knew /where/ the exit was. I died when I had 82/80 gems on the first level before I figured out there was an "exit" I had to walk to... That was a bit frustrating, lol.

Simple, yet elegant. Level 12 threw me for a loop, but when I figured out the solution, I facepalmed. If I had a "smart" phone, I would probably buy this. Looking forward to perhaps seeing more complex games from you in the future.

Level 30, What the F**K!

Please, please, for the love of god make checkpoints or something on the last level. I can get to the last level without rage-quitting; but /on/ the last level, when you get through about 5 "sub-levels" and then die because of a stupid mistake... FFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UU---

RatherRandomReality responds:

It's the LAST level for a reason, sorry buddy. Thanks for playing!

не твоё дело

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