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Monkius

209 Game Reviews

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Great game, but a few flaws

Pause button. Seriously.
Also, countries don't count as "words"?

I liked it

I think this game has some mad potential.

It's kind of boring just shooting stationary guys from one spot, though, maybe you should make it so that the enemies move, and you can move your guy, too...

But yeah, the graphics are decent, and certainly match the gameplay, the music is rad, and the game in general kept me entertained for a few minutes, until my ADD started to act up around level 6 (by the way, can you send me a link or something to that music? I fucking love it!)

8/10
5/5 just for the music lol

Hmm...

Some points:
- Towers aren't as "smart" as they should be. One of them kept firing at one of the earlier enemies and almost let one of the later ones slip past the "defence"s (silly British spellings...)
- Same 6 enemies over and over and over and.... (ad nauseum) BORING!!!
- I got bored at around 200 000 points
- That being said, I kept playing ("watching" is more like it, for most of the game, make it so that you have to upgrade the towers more often, no fucking stupid $1000 upgrades) until well past 1M points (1 158 360 to be exact). Despite its boringness, this fucker is somehow addictive, what with all the upgrades and towers to explore.

0/5
6/10

GLITCH!!!

There is a glitch where Kraw's shadow keeps appearing after every orb you get... I've fought him like 3 or 4 times, now... Regardless, this game is brilliant. Simple, yet elegant. The techno gets annoying, though. Make an option to turn it off/change it, please...
5/5 but 8/10 because of the lack of music mute button

Decent

It kept me entertained for a while, but there are a few things bugging me:

- The aiming reticle went absolutely apeshit every now and then, it was nowhere near my mouse cursor... Dunno if my computer is slow, or what? Maybe make some buttons to adjust quality, or if you've done it via a button on the keyboard, put some text on the actual game screen saying "push (whatever) to adjust quality", for those who were too impatient for the tutorial (like me).

- It got boring and repetitive after a while... The upgrade system and different types of zombies are steps in the right direction, but I feel the game needs a sense of progression (Like moving from city to city, towards your goal, as in "The Last Stand", another popular zombie-killing game).

Other than that, brilliant. The AI worked well, the obstacles were realistic (gas barrels... Nice touch having them explode ONLY if you click them), and the graphics matched the gameplay.

4/5
7/10

Simple to play? Check. Pretty fun? Check.

In my opinion, you've succeeded in making this game what you wanted. It was simple, but it was still pretty fun and kept me entertained for a few minutes... I think I lost enthusiasm around 200, and "lost" at around 260.

So yeah, now try making something epic.

5/5
7/10

Nice

Could be a little harder... The only level I really had that much trouble with was the "what is this?" one haha... I loled at that one and the hats + padlock one.

Not bad!

Dear sir:

MAKE A FUCKING FAST FORWARD BUTTON! It's annoying having to wait for your stupid guys to know if your bridge design is good enough on the longer levels.

Otherwise, I've no quarrels with you. I like how you can just run the guys off the cliffs like lemmings, lol. It's nice to have that when you're pissed off about your bridge design sucking. The sound effects are entertaining and cheer me right up... "'eyyyyy!", "wauuuuuugggggh!" Lmfao... Overall, a hilarious time killer, if not the most original concept.

7/10, 4/5

P.S: Don't let the retard haters get to you, this game was brilliant!

It would be 10 if it weren't for the music

The game is awesome, reminds me of Portal, kind of. The music got kind of annoying, though. Please make a button to turn that off.

не твоё дело

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